Wiki / Updated 2026-08-20

Missions and Objectives

Read objectives as dependency checks rather than isolated errands.

Direct answer

Before spending resources on a mission, identify its unlock, exact stock, placement condition and completion trigger. Treat livelihood, production, administration, defense and expansion objectives as dependency gates, and keep a reserve so the mission does not collapse the settlement economy.

Mandate Order court and policy interface
Official Mandate Order gameplay image via Steam, captured August 13, 2026.

Route

Do this in order

  1. 1

    Read every objective line and record the exact item, quantity, location and prerequisite.

  2. 2

    Confirm the required building, policy, retainer or production chain is actually unlocked.

  3. 3

    Prepare materials, labor, storage and transport before committing.

  4. 4

    Create a save before a policy, diplomacy or battle branch.

  5. 5

    After acting, wait for delivery, day or season triggers before demolishing or rebuilding.

Protect the city before committing

An objective can be technically affordable and still be strategically premature. Keep food, fuel and hauling above the level needed for ordinary operation.

  • Materials are at the required destination, not only somewhere in the city.
  • Mission labor does not empty farms or transport.
  • The next season remains funded.
  • A branch save exists before irreversible choices.

Lookup

Objective dependency table

PhasePrerequisiteCommitmentCompletion triggerRecovery
LivelihoodWater, housing and food accessConstruction materials and laborRequired buildings are connected and suppliedCheck exact placement, delivery completion and the next day/season tick
ProductionRecipe and upstream resource unlockedWorkers, inputs and output storageThe requested item reaches its destinationTrace the named item from objective back through each handoff
AdministrationCommand and relevant policy/retainer accessUpgrade items or decision costPanel updates after delivery or decision resolutionReload the pre-decision save if the branch is mutually exclusive
DefenseMilitary goods, troops and connected defensesWorkers, food, gear and transport headroomThe stated defense or battle objective completesRestore supply first; more units do not fix an empty armory
ExpansionStable seasonal reserve and route capacityLonger hauling routes and construction stockNew district operates without emergency transfersPause the newest district and restore the oldest broken loop

If it does not work

If an objective does not advance, verify the exact item variant, placement area, full delivery rather than global stock, and whether the game requires the next day or season tick. Restore the oldest broken dependency before repeating an expensive step.

Completion signal

The mission panel updates, the reward or next task appears, and the city can replace the resources consumed by the objective.

Next moves

Related guides

SourcesSteam store Steam News Verified August 13, 2026