Updates / Updated 2026-08-20
Early Access Updates: August 14 Patch
A dated, actionable read of the latest official Steam announcement, verified August 20, 2026.
As of August 20, 2026, the newest official Steam announcement is still the August 14 update. It adds batch-pickup reminders for beast corpses and nest ruins, a slaughterhouse recipe, trade-value feedback and archer lead-time calculation, while fixing crashes, logistics, farmland, roads, the minimap and achievement statistics. No newer Steam News item was found for August 15-20.

Route
Do this in order
- 1
Open the official Steam News feed for AppID 1733690 and confirm the newest dated item is ‘Mandate Order Update Notes 2026/08/14’.
- 2
For hunting, collect beast corpses and beast-nest ruins in batches when the new reminder appears instead of leaving a partial pickup route.
- 3
For meat production, set the slaughterhouse recipe to 1 Hunted Prey -> 1 Meat + 1 Hide + 1 Sinew, then check that a Retainer boost is available when intended.
- 4
Before trading, click the trade action and use the value prompt to confirm whether your offered goods exceed the other party’s value.
- 5
For ranged combat, give archers a clear firing lane and retest moving targets; the patch adds lead-time calculation, while other ranged units can use different mechanics.
- 6
After updating, reopen the building, road, farmland, minimap and achievement panels and run one short save before returning to a long session.
What changed for active settlements
The most immediately actionable change is the slaughterhouse output: one Hunted Prey now yields Meat, Hide and Sinew. The announcement also adds reminders for batch collection around beast corpses and nest ruins, so a hunting route can be checked from the reminder rather than by repeatedly scanning the map.
- Keep slaughterhouse input storage reachable before increasing production.
- Reserve output space for all three products, not only Meat.
- Use the trade-value prompt before accepting an uneven exchange.
- Recheck Notables when an achievement counter previously undercounted them.
Quality-of-life and bug-fix checks
The update also fixes combat and building-panel crashes, laborers getting stuck at walls, road texture upgrades, farmland reverting to Fallow after sowing, missing well markers on the minimap and several construction-camera or interface problems. These are verification targets, not new production rules.
- Scroll the screen edge while placing a building and confirm diagonal, downward and right movement is not blocked by UI.
- Upgrade a road to Stone Slab Road and confirm its texture appears.
- Check a sown field after a save or time advance before calling it lost.
- Open the minimap near a well and confirm the well display is present.
- Review the achievement statistics after Notables are counted.
Official source and freshness
The source is the official Steam Community announcement, ‘Mandate Order Update Notes 2026/08/14’. This page was checked on August 20, 2026; the feed did not show a newer official patch for August 15-20, so the August 14 notes remain the current dated reference.
- Steam News: https://store.steampowered.com/news/app/1733690
- Announcement: https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1840944183779275
- Compare this page with the next dated Steam announcement before applying future fixes.
If it does not work
If the behavior is unchanged, fully exit Steam so the build can finish updating, verify local files, and check the announcement date again. If crashes persist, test a fresh save and report whether the failure occurs in combat, the building panel or while loading; do not assume an old workaround still applies.
Completion signal
Steam shows the August 14 build as installed, the slaughterhouse exposes the new three-output recipe, trade valuation feedback appears, moving targets are led by archers, and the repaired panels or statistics no longer reproduce the reported issue.
Next moves